commit e48d32edb13670c1dafa9b7096771ae2304c1316
parent 76b92370453cd412f21517bf8466611d50b7d815
Author: Bertrand BRUN <bertrand0brun@gmail.com>
Date: Fri, 25 Feb 2011 17:03:34 +0100
Modification de la precision du score. Passage de beaucoup de decimal a 2
Diffstat:
2 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/code/PtiClic/src/org/pticlic/Score.java b/code/PtiClic/src/org/pticlic/Score.java
@@ -1,5 +1,7 @@
package org.pticlic;
+import java.text.DecimalFormat;
+
import org.pticlic.exception.PtiClicException;
import org.pticlic.model.Constant;
import org.pticlic.model.Match;
@@ -44,11 +46,11 @@ public class Score extends Activity implements OnClickListener{
}
Network network = new Network(serverURL, mode, id, passwd);
-
- // FIXME : Pour l'instant ne marche pas, attend de savoir comment est formater le score que l'on recois.
try {
+ // Permet de regler la precision : rajoute/enlever des # pour modifier la precision
+ DecimalFormat dfrmtr = new DecimalFormat("#.##");
Double score = network.sendGame(gamePlayed);
- ((TextView)findViewById(R.id.total)).setText(String.valueOf(score.floatValue()));
+ ((TextView)findViewById(R.id.total)).setText(String.valueOf(dfrmtr.format(score)));
sp.edit().putString(Constant.NEW_BASE_GAME, network.getNewGame()).commit();
} catch (PtiClicException e) {
AlertDialog.Builder builder = new AlertDialog.Builder(this);
diff --git a/code/PtiClic/src/org/pticlic/games/BaseGame.java b/code/PtiClic/src/org/pticlic/games/BaseGame.java
@@ -65,7 +65,7 @@ public class BaseGame extends Activity implements OnClickListener {
// On recupere du PreferenceManager les differentes information dont on a besoin
SharedPreferences sp = PreferenceManager.getDefaultSharedPreferences(this);
- String serverURL = sp.getString(Constant.SERVER_URL, Constant.SERVER); // TODO : Mettre comme valeur par defaut l'adresse reel du serveur
+ String serverURL = sp.getString(Constant.SERVER_URL, Constant.SERVER);
String id = sp.getString(Constant.USER_ID, "joueur");
String passwd = sp.getString(Constant.USER_PASSWD, "");
gameJson = sp.getString(Constant.NEW_BASE_GAME, null);