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commit d5b829e8cacc6233f79e497e2e7f98f7d72b6097
parent d81f21d7e566942504c67adcc31c9c2d05c04c8d
Author: Yoann Bonavero <yoann.b87@voila.fr>
Date:   Thu,  3 Feb 2011 09:10:44 +0100

Oubli lors du précédent merge.

Diffstat:
Mcode/serveur/php/pticlic.php | 223-------------------------------------------------------------------------------
1 file changed, 0 insertions(+), 223 deletions(-)

diff --git a/code/serveur/php/pticlic.php b/code/serveur/php/pticlic.php @@ -1,225 +1,3 @@ -<<<<<<< HEAD -<?php -// Requête : http://serveur/pticlic.php?action=getparties&nb=2&mode=normal&user=foo&passwd=bar - -$email_admin = ''; // Adresse e-mail Administrateur. - -$SQL_DBNAME = (dirname(__FILE__) . "/db"); - -function mDie($err,$msg) -{ - echo "{ error:".json_encode("".$err).", msg:".json_encode("".$msg)."}"; - exit; -} - -if (!$db = new SQLite3('db')) { - mDie(1,"Erreur lors de l'ouverture de la base de données SQLite3"); -} - -function initdb() { - global $db; - $db->exec("insert into user(login, mail, hash_passwd) values('foo', 'foo@isp.com', '".md5('bar')."');"); -} - -// initdb(); - -if(!isset($_GET['action']) || !isset($_GET['user']) || !isset($_GET['passwd'])) - mDie(2,"La requête est incomplète"); - -// Login -$action = $_GET['action']; -$user = $_GET['user']; -$hash_passwd = md5($_GET['passwd']); -if ($hash_passwd !== $db->querySingle("SELECT hash_passwd FROM user WHERE login='".SQLite3::escapeString($user)."';")) - mDie(3,"Utilisateur non enregistré ou mauvais mot de passe"); - -function random_node() { - global $db; - return $db->querySingle("select eid from node where eid = (abs(random()) % (select max(eid) from node))+1 or eid = (select max(eid) from node where eid > 0) order by eid limit 1;"); -} - -// TODO : Yoann : peut-être faire une classe create_game avec les fonctions ci-dessous comme méthodes ? - -function cg_build_result_sets($cloudSize, $centerEid, $r1, $r2) { - global $db; - // 'w' => weight (poids), 'd' => difficulté, 's' => select - // Le select doit ranvoyer trois colonnes : - // eid => l'eid du mot à mettre dans le nuage, - // r1 => la probabilité pour que le mot soit dans r1, entre -1 et 1 (négatif = ne devrait pas y être, positif = devrait y être à coup sûr, 0 = on sait pas). - // TODO : comment mettre un poids sur random, sachant qu'il ne peut / devrait pas être dans ces select, mais plutôt un appel à random_node() ? - $typer1r2 = "type in ($r1, $r2)"; - $sources = array( - // Voisins 1 saut du bon type (= relations déjà existantes) - array('w'=>10, 'd'=>1, 's'=>"select end as eid, type = $r1 as r1, type = $r2 as r2 from relation where start = $centerEid and $typer1r2 order by random();"), - // Voisins 1 saut via r_associated (0), donc qu'on voudrait spécifier si possible. - array('w'=>10, 'd'=>2, 's'=>"select end as eid, 0 as r1, 0 as r2 from relation where start = $centerEid and type = 0 order by random();"), - // Voisins 1 saut via les autres relations - array('w'=>10, 'd'=>3, 's'=>"select end as eid, 0 as r1, 0 as r2 from relation where start = $centerEid and type not in (0, $r1, $r2) order by random();"), - // Voisins 2 sauts, avec un mix de R1 et R2 pour les liens. Par ex [ A -R1-> B -R2-> C ] ou bien [ A -R2-> B -R2-> C ] - // Version optimisée de : "select end as eid from relation where $typer1r2 and start in oneHopWithType order by random();" - array('w'=>10, 'd'=>4, 's'=>"select B.end as eid, ((A.type = $r1) + (B.type = $r1)) / 3 as r1, ((A.type = $r2) + (B.type = $r2)) / 3 as r2 from relation as A, relation as B where A.start = $centerEid and A.$typer1r2 and B.start = A.end and B.$typer1r2 order by random();"), - // Voisins 1 saut r1/r2 + 1 saut synonyme - // Version optimisée de : "select end as eid from relation where start in oneHopWithType and type = 5 order by random();" - array('w'=>10, 'd'=>5, 's'=>"select B.end as eid, (A.type = $r1) * 0.75 as r1, (A.type = $r2) * 0.75 as r2 from relation as A, relation as B where A.start = $centerEid and A.$typer1r2 and B.start = A.end and B.type = 5 order by random();"), - // Version optimisée de : "select end as eid from relation where start in (select end from relation where start = $centerEid and type = 5) and $typer1r2 order by random();" - array('w'=>10, 'd'=>6, 's'=>"select B.end as eid, (B.type = $r1) * 0.75 as r1, (B.type = $r2) * 0.75 as r2 from relation as A, relation as B where A.start = $centerEid and A.type = 5 and B.start = A.end and B.$typer1r2 order by random();"), - // Voisins 2 sauts (tous) - array('w'=>10, 'd'=>7, 's'=>"select end as eid, 0.1 as r1, 0.1 as r2 from relation where start in (select end from relation where start = $centerEid) order by random();"), - // Centre pointe vers X, M pointe vers X aussi, on prend M. - // Version optimisée de : "select start as eid from relation where end in (select end from relation where start = $centerEid) and type not in (4, 12, 36, 18, 29, 45, 46, 47, 48, 1000, 1001) order by random();" - // Ce n'est toujours pas ça… : "select eid from (select B.start as eid from relation as A, relation as B where A.type not in (4, 12, 36, 18, 29, 45, 46, 47, 48, 1000, 1001) and A.start = $centerEid and B.type not in (4, 12, 36, 18, 29, 45, 46, 47, 48, 1000, 1001) and B.end = A.end limit 1) order by random();" - // Tordu, mais ça marche \o/ . En fait il faut empêcher l'optimiseur de ramener le random avant le limit (et l'optimiseur est malin… :) - array('w'=>10, 'd'=>8, 's'=>"select x as eid, -0.1 as r1, -0.1 as r2 from (select x from (select X.eid + Y.dumb as x from (select B.start as eid from relation as A, relation as B where A.type not in (4, 12, 36, 18, 29, 45, 46, 47, 48, 1000, 1001) and A.start = 74860 and B.type not in (4, 12, 36, 18, 29, 45, 46, 47, 48, 1000, 1001) and B.end = A.end limit $cloudSize) as X, (select 0 as dumb) as Y)) order by random();"), - array('w'=>10, 's'=>false) // random. Le r1 et r2 de random sont juste en-dessous - ); - - $sumWeights = 0; - foreach ($sources as $k => $x) { - $sumWeights += $x['w']; - if ($x['s'] !== false) { - $sources[$k]['resultSet'] = array(); - $res = $db->query($x['s']); - $i = 0; - while ($i < 10 && $sources[$k]['resultSet'][] = $res->fetchArray()) { - $i++; - } - } else { - $sources[$k]['resultSet'] = array(); - for ($i = 0; $i < 10; $i++) { - $sources[$k]['resultSet'][] = array('eid'=>random_node(), 'r1'=>-1, 'r2'=>-1); - } - } - } - return array($sources, $sumWeights); -} - -function cg_choose_relations() { - $relations = array(5, 7, 9, 10); - $r1 = rand(0,count($relations)-1); - $r2 = rand(0,count($relations)-2); - if ($r2 >= $r1) $r2++; - $r1 = $relations[$r1]; - $r2 = $relations[$r2]; - return array($r1, $r2); -} - -function cg_build_cloud($cloudSize, $sources, $sumWeights) { - // On boucle tant qu'il n'y a pas eu au moins 2 sources épuisées - $cloud = array(); - $nbFailed = 0; - $i = 0; - while ($i < $cloudSize && $nbFailed < 50) { - // On choisit une source aléatoire en tennant compte des poids. - $rands = rand(1,$sumWeights); - $sumw = 0; - $res = false; // TODO - foreach ($sources as $x) { - $sumw += $x['w']; - if ($rands < $sumw) { - $res = $x['resultSet']; - break; - } - } - if (/* dépassé la fin de ce set */) { - $nbFailed++; - continue; - } - $res = $res['eid']; - if (in_array($res, $cloud)) { - $nbFailed++; - continue; - } - $cloud[] = $res; - $i++; - } - return $cloud; -} - -function create_game($cloudSize) { - global $db; - // select random node - $centerEid = random_node(); - $r1 = cg_choose_relations(); $r2 = $r1[1]; $r1 = $r1[0]; - $sources = cg_build_result_sets($cloudSize, $centerEid, $r1, $r2); $sumWeights = $sources[1]; $sources = $sources[0]; - $cloud = cg_build_cloud($cloudSize, $sources, $sumWeights); - - var_dump($cloud); - exit; - - $db->exec("begin transaction;"); - $db->exec("insert into game(gid, eid_central_word, relation_1, relation_2, relation_3, relation_4, reference_played_game) values (null, ".$centerEid.", 1,2,3,4,null);"); - $gid = $db->lastInsertRowID(); - foreach ($cloud as $eid) { - $db->exec("insert into game_cloud(gid, num, difficulty, eid_word) values(".$gid.", ".$i.", ".$difficulty.", ".$eid.");"); - } - // TODO : insert into game_played une partie de référence. - $db->exec("commit;"); -} - -create_game(10); -echo 'ok'; - -function selectGame($gId) -{ - echo "id: ".$gid.','; - - $req = "select eid_central_word, (select name from node where eid=eid_central_word limit 1)"; -} - -// // Sinon tout est bon on effectu l'opération correspondant à la commande passée. -// if($action == 0) // "Get partie" -// { -// // Requête sql de création de partie. -// $req = "..."; - -// $sql = sqlConnect(); -// $resp = mysql_query($req); - -// if(mysql_num_rows($resp) == 0) -// echo mysql_error(); -// else -// { -// $sequence = "..."; -// echo $sequence; -// } - -// mysql_close($sql); -// } -// else if($action == 1) // "Set partie" -// { -// // Requête sql d'ajout d'informations (et calcul de résultat). -// $req = "..."; - -// $sql = sqlConnect(); -// $resp = mysql_query($req); - -// if(mysql_num_rows($resp) == 0) -// echo mysql_error(); -// else -// { -// $sequence = "..."; -// echo $sequence; -// } - -// mysql_close($sql); -// } -// else if($action == 2) -// { - -// } -// else if($action == 3) -// { - -// } -// else if($action == 4) -// { - -// } -// else -// die("Commande inconnue"); - -?> -======= <?php // Requête : http://serveur/pticlic.php?action=getparties&nb=2&mode=normal&user=foo&passwd=bar @@ -465,4 +243,3 @@ function main() { } ?> ->>>>>>> c9d82a5818ec8da08c3d9ce6038a2ad59d9bf9af