commit cf7054935b281ee372ddbd106d2b54b3ffd5894c
parent b059857da8bf25d0582225be749c3d170b8c269e
Author: Georges Dupéron <jahvascriptmaniac+github@free.fr>
Date: Thu, 28 Apr 2011 21:03:46 +0200
Utilisation de minScore et maxScore dans le jeu (javascript) au lieu de -5 et 10 codés en dur.
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/code/serveur/php/ressources/pticlic.js b/code/serveur/php/ressources/pticlic.js
@@ -443,7 +443,7 @@ score.ui = function () {
$("#score .scores").empty();
$("#score .scoreTotal")
.text(state.game.scoreTotal)
- .goodBad(-50,100,{r:255,g:0,b:0},{r:0,g:192,b:0});
+ .goodBad(state.game.minScore*state.game.cloud.length,state.game.maxScore*state.game.cloud.length,{r:255,g:0,b:0},{r:0,g:192,b:0});
$.each(state.game.cloud, function(i,e) {
try {
$("#templates .scoreLine")
@@ -453,7 +453,7 @@ score.ui = function () {
.end()
.find(".score")
.text(e.score)
- .goodBad(-5,10,{r:255,g:0,b:0},{r:0,g:192,b:0})
+ .goodBad(state.game.minScore,state.game.maxScore,{r:255,g:0,b:0},{r:0,g:192,b:0})
.end()
.appendTo("#score .scores");
} catch(e) {alert("Error anonymous 1 in score.ui");alert(e);}